• When: 2018-09-29
  • QIC: Bellhop
  • The PAX: F3LakeMurray Pax

Preblast: 2018 F3LakeMurray Handball Championships

For well over 18 months, the pax of F3LakeMurray have been coming together every Saturday to play the game that has become a tradition for us.  Originally brought to us by Scott Taylor, Paintchip, The Lord Baden Powell of Handball, as a diversion from the regular Saturday workout, this game has become something that many, many pax look forward to all week long.  To commemorate what handball means to the pax, we introduce The 2018 F3Handball Championships, starting September 29 at Depot.

What: A best of 7 series played between 2 teams selected on September 29.

A trophy to the winning team will be presented: The Lord Scott Taylor Paintchip 2018 F3LakeMurray Handball Championships trophy.

How are teams selected: The Tournament Director (YHC) will select 2 captains on September 29.  Those captains will pick teams schoolyard style.  The first pick of each team will be that team’s co-captain who can captain the team in the weeks to come in the event the original captain is absent.

Plot Twist: After the teams are selected, each team (starting with the team that picked second) will be able to steal/trade a member of the other team (other than the captain and the co-captain).

Should pax not in attendance at Week 1 come to handball in subsequent weeks, they will be added to the two teams in the order in which they appear, starting with the team that picked first.

There will be no new additions to the teams after Week 5.  In other words, the roster will be locked (to eliminate any prospect of late season ringers).

Play will begin each week once the teams get onto the field.  Play will end promptly at 0730 unless there is a tie.  There will be no ties in this competition.  In the event of a tie, the game will be decided by “golden goal.”

The Q for the day, or his designee, will be the official timekeeper.

Teams must field at least 7 players.  A team may field more than 7 players so long as the other team has a corresponding number within 1 player.

In the event one team has more than 1 player than the other team, the team with more than one player must substitute players in and out.  That team will select how substitutions are done.  At no time can a team’s size on the field be more than 1 player than the opposing team.

Some additional/important rules:

-This tournament will be without the dribble.

-No swiping or touching: No contact with the player with the ball or the ball at any point, including while the ball is thrown or shot.  Exception regarding touching: When the player will the ball jumps into the defensive player.

-The ball striking the outside goal results in a dead ball.  The team that touched the ball last in that circumstance loses possession.

-A shot where the player has stepped into the box during the shot, including stepping on the line, results in a dead ball.

-The team may employ a “double goalie” strategy when shot upon.

-Offensive player may be in the box during a shooting play; however, that player may not shadow or screen the goalie or touch the goalie, or intentionally block the goalie’s view of the ball/shot.

-Any player may use a pick to screen any opposing player, other than the goalie, in any situation. A player need not be “set” before applying the pick; however, the use of a “push pick,” whereby the player applying the pick uses it to push the opposing player for any distance is prohibited.

-The ball may not be kicked by any player other than the goalie in a defensive situation.

-No player may take more than three steps with the ball before shooting or passing it to another player.  The ball may not be intentionally bobbled to prolong steps or possession.

-The game and its rules will be enforced via the “spirit of the game.”  In case of a dispute that cannot be resolved by the players collectively, the call will be made by the Tournament Director or the Q in the TD’s absence.

-In the event a circumstance/dispute arises not contemplated by these rules, the TD will use his best judgment to resolve the circumstance/dispute and apply the same ruling in a consistent manner should subsequent similar circumstances/disputes arise.